Customization and Macros
Mentioning that each individual key of the SteelSeries Apex M800 is programmable begs for a deeper dive into the customization software. The SteelSeries Engine controls the customization of the bulk of SteelSeries’ products across all tiers, low to high. The SteelSeries Engine can handle profiles for games and change the behaviors of your SteelSeries gear as you start each game. The SteelSeries Engine’s customization muscles are flexed further with the SteelSeries Apex M800.
Color customization is simple and intuitive for the Apex M800. You can simply click on multiple keys or drag across them with your mouse cursor, then apply colors, from 16.8 million color choices, with a selection of illumination options as seen below. Like pulsing lights? Then use the “breathe” option and toggle the speed in which the lights pulsate. Perhaps you prefer your keys to temporarily change color as you press them. Then choose “reactive key” and determine how long it takes for the colors to transition back to the “resting color”. For you MOBA and MMO players out there, if you want some additional indicators for the cool downs of your abilities, you can even go as far as to program cool down timers for any of your keys, allowing the Apex M800 to indicate to you when a skill is ready to use.
Of course, there are preset color settings. Sure, you can just pick those and run with them. If anything, they work as a good demonstration of the different ways you can fine tune your Apex M800 ‘s color settings.
Macros are pretty straight-forward to program and are just as easy to tweak and test. Choose a key to program, whether it be a “macro” key or any other key you prefer. Name it and click the record button. The SteelSeries Engine will listen to all of your keystrokes, lengths of key press, and the delays between your strokes until you click stop. You can then go back in, click on any portion of your macro and make edits like tweaking delay times or even swapping out keys. Here, you see that I have an affinity for dancing in front of everyone every time I complete a mission in Firefall. Now after about 2 minutes of programming, I can just press a button instead of manually typing out the “/dance” command. Just a very simple example just to show how the macro editor is used here.
Continue on to Final Thoughts…